This port was built from the original Duke Nukem 3D source code. /duke3d – a port for BeOS, FreeBSD, Linux, Mac OS X, Solaris, Windows, and other operating systems.Duke3dw – a fork by ProASM based on JFDuke3D.Code from JFDuke3D was integral to the development of Duke Nukem 3D: Megaton Edition as well as several future source ports, most notably EDuke32. This port was based on the original Duke Nukem 3D source code. JFDuke3D – a port for Windows, Linux, and other operating systems by JonoF, with help from Ken Silverman.It features advanced capabilities for online play. nDuke – a Windows port developed by Sérgio Luis Bertó based on xDuke 19.7.1.It gets its name from the first initial of its author, Radar. rDuke – a fork of xDuke with an emphasis on multiplayer functionality.EDuke32OldMP – a fork of an older version of EDuke32 with the sole purpose of supporting multiplayer.The most recent version is based on JFDuke3D, with World Tour support backported from DukeGDX. RAZE – a port of the Build engine backed by GZDoom technology. This port is built on libGDX for the Java Runtime Environment and is part of the larger BuildGDX framework. DukeGDX – a port by M210 that supports the Atomic Edition as well as Duke Nukem 3D: 20th Anniversary World Tour.Rednukem is built on EDuke32 as well as the original Duke Nukem source code. Rednukem – a port of Duke Nukem 3D, Redneck Rampage, Redneck Rampage Rides Again, and Duke Nukem 64 for Windows, Linux, and others operating systems.Started by Richard "TerminX" Gobeille in late 2004, EDuke32 is based on EDuke 2.0 and the JFDuke3D port. This is the most actively updated and advanced port. EDuke32 – a port for Windows, Linux, x86_64, and Mac OS X.
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